I am hoping, but not sure, that using an Electron portable build for GDevelop will either directly make GDevelop portable or render the environment variable technique effective. I think the problem is that Electron bypasses the settings of the relevant Windows environment variables. I also tried to make GDevelop portable, but failed. (Sorry, new users can only put 2 links in a post.) Here are the posts I made for the two applications I mentioned: But it is possible to redirect the files to the application or other directory using Windows environment variables. These applications normally use the Windows AppData folder for storage. Enigma Virtual Box Enigma Virtual Box is freeware utility that can be used to consolidate an app with dependencies into a single-file portable executable. I have made portable a number of applications, such as digiKam and KMyMoney. Perhaps this should be added to the above line: -win portable I am guessing that line 65 in Gdevelop-master\.circleci\config.yml is relevant to Windows portability:Ĭommand: export NODE_OPTIONS="–max-old-space-size=7168" & cd newIDE/electron-app & npm run build – -mac zip -win -linux tar.gz -publish=never I confess that I have not built an Electron application and am out of my depth. The Enigma forum shows that creating portable apps with Enigma is a challenge for many users. Windows version - use zipped binaries instead of setup.exe #469ĭistribute GDevelop 5 in zipped binaries on Windows in addition to executable I could then submit it for possible inclusion in The Portable Freeware Collection. The asset would be in an archive format (probably ZIP) and portable. I suggest that an additional Windows asset be added for users to download.
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